I've game mastered for about thirty years now, and every once in a while I try to seek out new ways of storytelling, new ways of constructing stories, new story arcs, new worlds, new ways of letting players interact, new ways of cooperating with other game masters. And telling about what I'm doing now is a way to share what I learned – and still am learning.
The Avignon series is another spin-off of the main Nirdday campaign, which revolves around Doomstone, and a failing economy. And a special thing in this campaign is, that the players are actually playing political confrontations and diplomatic talks – in between slug outs, assassination attempts, and some mystical grave robbing. All while trying to figure out what happened long ago before the date of “Arrival” and why it is so important now.
And now the heroes will have to talk with the pope. About quiting mining doomstone and at the same time changing the economic system. Because world debts grow so large that the economy can no longer bear the compound interest. Because everyone will have to help clearing this mess. Including the Crosstians who forbade asking interest in the first place - and then asked it under another name, such as indulgences.
Writing on this miniseries starts at session #2, also to be up to date as I start. The first episode will appear some other day. Hope you enjoy it. Let me know what you think!