Have you ever wondered if George Lucas first role played Star Wars before he wrote the movie? I did. I'm sure there must be moviemakers and writers out there who use role playing as a source of inspiration. Margaret Weis and Tracy Hickman of the Dragonlance Chronicles certainly did.
And there's logic to that, as writing, moviemaking and role playing are related. They are all forms of storytelling. I noticed that some of you out there have the same notion, with writer's blogs on your blog rolls. Writers can give useful tips to role players and vice versa.
Like these from K.M. Weiland, about why the Devil is a boring bad guy, for example. She explains that if your evil is thoroughly evil and dark, your good guys (read: your player characters) may automatically become one-dimensional "good". And one-dimensional good guys are pretty boring, bad role-playing opportunity too. So, turning that argument around... a more grey, not all evil antagonist might give your players more room for better role playing. I'd say, fellow Game Masters, let's give it a try.
Have a look, and see what else we could learn from writers.
With thanks to Sean Holland from Sea of Stars for spotting Weiland in the first place.