OSR Experiments #21: Just another thought on Shields
Dark Dungeon heroes are equipped to fight, but they don't go out to fight unless they really have to. It's not like they enter dungeons every second scene, or go into a battle. If they would, then wearing a shield would make much more sense. Especially if they would work in formation, and go in to clobber up orks with their shield wall, riot control style. Or if they went into a duel, viking style, with a few shields for spare if one got axed up.
But that's not usually the case. Heroes in DD2 are more often carousing, traveling, patrolling, visiting local nobility, solving mysteries...
And if they fight, it's because they were surprised, coming to the rescue, or are sniping from a distance anyway. And the ones that do jump into the fray prefer twohanded weapons, or another weapon in the second hand. Many of them are nobility too, who would scoff at using a big shield.
So, maybe it's not all that crazy. But I'll soon surprise them with a goblin shield wall anyway.
Image gratefully borrowed from Wikipedia Commons.